REFERENCE
Below are some good references to understand. Some of the builds use Power Play modules and weapons. Each power play module at the VERY LEAST takes 1 month (4 weeks) to get. As CMDR Exegious states in his referenced video if you are not pledged you are wasting time. There is no advantage of being unpledged. It is also important to understand that only 5 ships in the game offer the Huge Hardpoint. If you know you want a build with the biggest class of weapon you can get, only one of these 5 ships (currently) offers such a hardpoint. Three large ships and two medium ships.
BEST SHIPS IN GAME
These are typically agreed to be the best most versatile ships in the game, with the Asp Explorer and Python being used most according to Inara.
- Cobra
- Diamondback Explorer
- Asp Explorer
- Python
- Krait
- Anaconda
HUGE HARDPOINT SHIPS
Fewer than you think.
- Federal Corvette
- Anaconda
- Fer-de-Lance
- Imperial Cutter
- Mamba
POWERPLAY MODULES
- Enforcer Cannon - C1 Multi-Cannon Lower RoF - Simguru Pranav Antal
- Retributor Beam Laser - C1 Beam Laser Heat Damage - Edmund Mahon
- Cytoscrambler - C1 Burst Laser High Shield/Low Hull - Archon Delaine
- Mining Lance - C1 Mining Laser Low Damage - Zemina Torval
- Imperial Hammer - C2 Rail Cannon Multishot - Arissa Lavigny-Duval
- Pack-Hound Missile Rack - C2 High DPS Seeking Missiles - Li Yong-Rui
- Pulse Disruptor - C2 Pulse Laser System Malfunctions - Felicia Winters
- Pacifier Frag-Cannon - C3 Frag Cannon Long Range/Low Power - Zachary Hudson
- Advanced Plasma Accelerator - C3 Higher RoF PA - Denton Patreus