Ship Build Purpose
Build Description
The Passenger Cat Python was designed only for runs from Robigo Mines to Sirrus Atmospherics in Sothis. While there’s a bit of monotony with this particular run, it has proven to be a consistent ATM of credits and experience. This ship was built with one purpose in mind and that was to ferry criminals to Sirius atmospherics in the Sothis system. One of the more critical aspects of this build will be the jump distance, as you don’t want to have more than two jumps if possible. It really does save a ton of time in the long run. Otherwise, I have found that the combination of economy class cabins and business class cabins seem to give me a full passenger cabin capacity with incredibly high payouts, some over 5 million each. If you are not sure what I’m talking about, check out this video from Yamiks. He basically confirms this route is most efficient.
Getting scanned is the worst thing that can happen with these missions. All of your passengers will be criminals. If you get scammed by any ship or the station you will fail all missions at once losing your reputation. from experience, however, I have only had the station scan me I believe twice. Once you gain proper rank it doesn’t seem to be an issue. Also, once you get out of supercruise to scan the navigation beacon do not linger. Scan, go to the Galaxy map to set the system to Robigo. Then get out of there. This build has heatsinks just in case the off chance you do get scanned. Popping the heatsinks of course halts this process.
This build has made me a lot of credits, helped me gain exploration rank I also believe Imperial rank. It has made a ton of credits and also offers rare materials as mission rewards. I have found even if you just take the rare materials you also get credits with those payouts. This makes a great way to earn credits and rare materials at the same time. The biggest downside to this build is the monotonous, repetitive, grinding experience the elite dangerous game is known for. It also of course assumes a massive investment in the time in credits and ship in module acquisition, as well as unlocking engineers, and materials for engineering. She is a staple item to the fleet and lives at Hauser’s Reach when not getting used, the closes large starport with a shipyard in the same system. You have to store there because Robigo Mines is medium pad only with no shipyard.
Pros and Cons
Pros
- Gains exploration rank
- Gains Imperial rank
- Gains credits
- Gains rare materials
Cons
- Can’t get scanned or you lose all your missions at once.
- You have to gain rank with Robigo Mines before the big payouts are offered.
- Rather far from the bubble
- Gets boring quick
Materials Required
The following numbers assume the following rolls required to progress:
Grade 1 rolls - 2
Grade 2 rolls - 4
Grade 3 rolls - 5
Grade 4 rolls - 7
Grade 5 rolls - 10
This can vary greatly since rolls are randomized events, which means these are at best estimates to target.
Atypical Disrupted Wake Echoes: 6
Chemical Processors: 9
Phosphorus: 9
Strange Wake Solutions: 5
Chemical Distillery: 7
Eccentric Hyperspace Trajectories: 7
Manganese: 16
Arsenic: 10
Chemical Manipulators: 10
Datamined Wake Exceptions: 10
Specialised Legacy Firmware: 11
Mechanical Equipment: 4
Chromium: 5
Mechanical Components: 5
Configurable Components: 7
Modified Consumer Firmware: 7
Selenium: 7
Salvaged Alloys: 9
Conductive Ceramics: 5
Conductive Components: 7
Phase Alloys: 7
Proto Light Alloys: 7
Carbon: 11
Shield Emitters: 9
High Density Composites: 5
Proprietary Composites: 7
Shielding Sensors: 7
Vanadium: 7
[Python, ZILDO1 “Passenger Cat”]
Mass : 648.70 T empty
680.70 T full
Fuel : 32 T
Cargo : 0 T
Cabins: 91
Speed : 316 m/s (412 boost)
Range : 35.80 LY unladen
35.80 LY laden
Power : 11.63 MW retracted (52%)
11.63 MW deployed (52%)
22.50 MW available
Shield: none
Armour: 591.3
Damage: none
Price : 54,548,550 CR
Re-Buy: 2,727,428 CR @ 95% insurance
–
U: 0I Heat Sink Launcher
U: 0I Heat Sink Launcher
BH: 1C Lightweight Alloy
– Heavy Duty 4 87.0%
– Hull Boost +47.4%; Kinetic Resistance +4.6%
– Thermal Resistance +3.9%; Explosive Resistance +5.4%
PP: 7D Power Plant
TH: 6D Thrusters
– Dirty Tuning 4 91.2%
– Integrity -12.0%; Power Draw +10.0%; Optimal Mass -10.0%
– Optimal Multiplier +32.4%; Thermal Load +50.0%
FD: 5A Frame Shift Drive
– Increased Range 5 100.0%
– Mass +30.0%; Integrity -15.0%; Power Draw +15.0%
– Optimised Mass +55.0%
LS: 4D Life Support
– Lightweight 4 100.0%
– Mass -75.0%; Integrity -40.0%
PD: 7D Power Distributor
SS: 6D Sensors
– Light Weight 1 100.0%
– Mass -20.0%; Integrity -10.0%; Scan Angle -5.0%
FT: 5C Fuel Tank (Cap: 32)
6: 6D/B Business Class Passenger Cabin
6: 6D/B Business Class Passenger Cabin
6: 6D/B Business Class Passenger Cabin
5: 5E/E Economy Class Passenger Cabin
5: 5E/E Economy Class Passenger Cabin
4: 4E/E Economy Class Passenger Cabin
3: 3D/B Business Class Passenger Cabin
3: 3H Guardian Frame Shift Drive Booster
2: 1E Advanced Docking Computer
1: 1E Supercruise Assist