Bounty Hunting

TFS Analise *Updated* by CMDR DJCuzzUK

Helping rid the galaxy of pesky pirates, now updated with further engineering!

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Type 10 Defender – “Nuisance Value” by CMDR Jonah8208

This particular build is very good for solo only manual massacre missions in High Res and Haz Zones and low-intensity conflict zones which you can stack missions for lots of cash and bounties, it quickly builds up bounties and kills and requires minimum combat flying skill. The build uses all the hard points with Beam…

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Fer De Lance – “Shottie – De – Lance by CMDR Allita O’Carrick”

It destroys.

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Anaconda – “TFS Analise by CMDR DJCuzzUK”

Built and modified to tackle Haz Rez sites and have a decent enough cargo capacity to make her a reasonably good trader. Improvements are still ongoing as I unlock more engineers.

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Keelback Fighter – “No name, Anonymous CMDR”

For a nimble fighter. has good shields. has portable fighter with a harmless crewmember, yaw and pitch rates are worse than normal keelbacks. A fighter is better to fly, it is a tapin with gimbaled beams and a chaff launcher. keelback has 2x 1e beam lasers. gimbaled. 2x gimbaled burst lasers. 3x chaff launcher. 5…

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Anaconda – “Unnamed by CMDR brusslsproute”

Form CMDR brusslsproute: A deadly attacker that can chase enemies to their eventual death. To hunt down wanted commanders and hunt down silent runners, the fighter will destroy anyone who tries to silent run.

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Imperial Cutter – “railcutter”

From CMDR P O W E R L I N E: Overall probably the best thing you can do to a cutter in regards to PvE. Any ship can be killed in a matter of maybe 30-sec max if you can aim well. Pretty much independent of ammo because of the massive fuel tank. The…

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Imperial Courier – “Courier Combat Shield boosters”

From CMDR Jon Hirsch: I use this as a fun PVE fighter. Can’t catch me!

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Moolastrikes Alliance Chieftan

From CMDR Moolastrikes: Based on standard PVP build, I’ve tweaked it that allows me to operate combat in Open Play mode, be it PVE or PVP. I’ve been using this loadout for all things combat, be it BH, CZ, solo wing assassinations, 1v1 Duel, and defend against gankers.

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Krait MkII – “Bandit”

The Bandit was designed to be a general pirate-hunter-killer. While I’ll admit, I haven’t used it much for this purpose, it should be geared to steal cargo or destroy wanted ships. To achieve this purpose it was outfitted with a Hatch Breaker Limpet Controller and Frameshift Drive interdictor. I even threw corrosive resistant cargo racks…

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