Ship Build Purpose
Pros and Cons
Materials Required
The following numbers assume the following rolls required to progress:
Grade 1 rolls - 2
Grade 2 rolls - 4
Grade 3 rolls - 5
Grade 4 rolls - 7
Grade 5 rolls - 10
This can vary greatly since rolls are randomized events, which means these are at best estimates to target.
Sulphur: 2
Conductive Components: 18
Heat Conduction Wiring: 9
Selenium: 12
Cadmium: 17
Conductive Ceramics: 24
Heat Dispersion Plate: 7
Chemical Manipulators: 37
Tellurium: 10
Carbon: 20
Shield Emitters: 18
High Density Composites: 10
Proprietary Composites: 7
Shielding Sensors: 7
Vanadium: 7
Compound Shielding: 10
Core Dynamics Composites: 10
Tungsten: 10
Phosphorus: 16
Mechanical Components: 10
Configurable Components: 14
Manganese: 14
Arsenic: 20
Conductive Polymers: 10
Improvised Components: 10
Specialised Legacy Firmware: 17
Mechanical Equipment: 4
Chromium: 5
Modified Consumer Firmware: 12
Cracked Industrial Firmware: 27
Pharmaceutical Isolators: 10
Chemical Processors: 13
Chemical Distillery: 12
Grid Resistors: 9
Hybrid Capacitors: 25
Exquisite Focus Crystals: 10
Atypical Disrupted Wake Echoes: 6
Strange Wake Solutions: 5
Eccentric Hyperspace Trajectories: 7
Datamined Wake Exceptions: 10
Distorted Shield Cycle Recordings: 18
Niobium: 10
Electrochemical Arrays: 14
Inconsistent Shield Soak Analysis: 14
Tin: 14
Antimony: 20
Polymer Capacitors: 20
Untypical Shield Scans: 20
Worn Shield Emitters: 2
[Krait Mk II, EH2 “Thargoiter”]
Mass : 765.00 T empty
813.00 T full
Fuel : 32 T
Cargo : 16 T
Cabins: 0
Speed : 383 m/s (527 boost)
Range : 35.41 LY unladen
34.92 LY laden
Power : 28.99 MW retracted (72%)
41.61 MW deployed (103%)
40.48 MW available
Shield: 1,353.0
Armour: 1,097.7
Damage: 122.2 burst DPS
Price : 215,351,227 CR
Re-Buy: 10,767,561 CR @ 95% insurance
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L: 3C/F Guardian Plasma Charger
L: 3C/F Guardian Plasma Charger
L: 2B/F Remote Release Flak Launcher
M: 2B/F Guardian Gauss Cannon
M: 2B/F Guardian Gauss Cannon
U: 0A Shield Booster
– Heavy Duty 5 100.0%, Super Capacitors
– Mass +300.0%; Integrity +15.0%; Power Draw +25.0%
– Shield Boost +53.9%; Kinetic Resistance -2.0%
– Thermal Resistance -2.0%; Explosive Resistance -2.0%
U: 0A Shield Booster
– Heavy Duty 5 53.2%
– Mass +300.0%; Integrity +13.6%; Power Draw +25.0%
– Shield Boost +41.7%
U: 0I Heat Sink Launcher
U: 0F Shutdown Field Neutraliser
BH: 1A Military Grade Composite
– Heavy Duty 5 100.0%, Deep Plating
– Mass +30.0%; Hull Boost +149.0%; Kinetic Resistance +2.6%
– Thermal Resistance +2.2%; Explosive Resistance +3.0%
PP: 7A Power Plant
– Overcharged 5 27.7%, Stripped Down
– Mass -10.0%; Integrity -25.0%; Power Capacity +34.9%
– Heat Efficiency +25.0%
TH: 6A Thrusters
– Dirty Tuning 5 85.6%, Drag Drives
– Integrity -15.0%; Power Draw +12.0%; Optimal Mass -12.5%
– Optimal Multiplier +44.5%; Thermal Load +76.0%
FD: 5A Frame Shift Drive
– Increased Range 5 100.0%, Mass Manager
– Mass +30.0%; Integrity -21.8%; Power Draw +15.0%
– Optimised Mass +61.2%
LS: 4D Life Support
PD: 7A Power Distributor
– Charge Enhanced 5 74.5%
– Weapons Capacity -5.0%; Weapons Recharge +42.7%
– Engines Capacity -5.0%; Engines Recharge +42.7%
– Systems Capacity -5.0%; Systems Recharge +42.7%
SS: 6D Sensors
FT: 5C Fuel Tank (Cap: 32)
6: 6A Prismatic Shield Generator
– Reinforced 5 100.0%
– Optimal Strength +57.0%; Broken Regen Rate -10.0%
– Distributor Draw +12.0%; Kinetic Resistance +9.9%
– Thermal Resistance +19.8%; Explosive Resistance +8.3%
6: 6A Fuel Scoop
5: 5H Guardian Frame Shift Drive Booster
5: 5A Auto Field-Maintenance Unit [+2]
4: 4E Corrosion Resistant Cargo Rack (Cap: 16)
3: 3A Collector Limpet Controller
– Shielded 3 100.0%
– Integrity +180.0%; Power Draw +60.0%
3: 3E Decontamination Limpet Controller
2: 2G Planetary Vehicle Hangar [+2]
1: 1I Detailed Surface Scanner