“Diamondback explorer” by CMDR GhostNappa4200

$15,425,960

$771,298

Build Description

Long range travel on a small fuel tank. Refueling is a requirement to run this as it can handle less than 15 jumps. Extremely good at scouting for carrier management. Also good for 15,000 ly runs. Its not going to get you there instantly but range is what I prioritized in this build.

Pros and Cons

Pros:

  • Long distance
  • Helps with newcomers learn how to land on planets(shield reason)
  • Maneuverable and fast turn acceleration with boost.
  • Fast refueling with 4a scoop
  • Personal ship name: puddle jumpers
    (Sg Atlantis Reference)
  • Able to make money during an exploration via detailed scanning
  • Any cosmetic stuff is your own decoration and decision.

Cons:

  • Only meant for distance
  • No Hardpoints , only shielding.
  • Small gas tank that handles 13-15 jumps before refueling is required.

Materials Required

The following numbers assume the following rolls required to progress:

Grade 1 rolls - 2
Grade 2 rolls - 4
Grade 3 rolls - 5
Grade 4 rolls - 7
Grade 5 rolls - 10

This can vary greatly since rolls are randomized events, which means these are at best estimates to target.

Atypical Disrupted Wake Echoes: 6
Chemical Processors: 9
Phosphorus: 5
Strange Wake Solutions: 5
Chemical Distillery: 7
Eccentric Hyperspace Trajectories: 7
Manganese: 7
Arsenic: 10
Chemical Manipulators: 10
Datamined Wake Exceptions: 10
Sulphur: 4
Conductive Components: 18
Heat Conduction Wiring: 9
Selenium: 5
Specialised Legacy Firmware: 9
Unexpected Emission Data: 5
Iron: 2