Deep Core Miner by CMDR GTA Raven

Ship Build Purpose

Build Description

I just improved this build

Python – “Medium miner”


I mainly increased the jump range, while keeping all other things almost on the same level.
Jump range and a Fuel Scoop are essential for moving in the Galaxy and to sell the mined materials.
The Power Management seems beyond belief, but it works like a charm.

[Python, GHW-45 “[+] Deep Core Miner”] [+3]

L: 3C/G Multi-cannon [+3]
*: Long Range 5 100.0%, Multi-Servos
*: Mass +30.0%; Power Draw +20.8%; Damage per Second +3.0%
*: Maximum Range +100.0%; Damage Falloff Start +300.0%
*: Rate of Fire +3.0%
L: 2B/F Seismic Charge Launcher [+3]
L: 2B/F Sub-surface Displacement Missile [+3]
M: 2D/F Mining Laser [+3]
M: 1D/F Abrasion Blaster [+3]

U: 0E Shield Booster [+3]
*: Heavy Duty 5 100.0%, Super Capacitors
*: Mass +300.0%; Integrity +15.0%; Power Draw +25.0%
*: Shield Boost +46.7%; Kinetic Resistance -2.0%
*: Thermal Resistance -2.0%; Explosive Resistance -2.0%
U: 0D Shield Booster [+3]
*: Thermal Resistant 5 100.0%, Super Capacitors
*: Shield Boost +5.4%; Kinetic Resistance -6.1%
*: Thermal Resistance +25.5%; Explosive Resistance -6.1%
U: 0I/T Point Defence [+1]
*: Ammo Capacity 1 100.0%
*: Mass +100.0%; Ammo Maximum +50.0%; Reload Time +10.0%
U: 0A Pulse Wave Analyser [+4]

BH: 1C Lightweight Alloy
**: Heavy Duty 5 100.0%, Deep Plating
**: Hull Boost +76.6%; Kinetic Resistance +2.6%
**: Thermal Resistance +2.2%; Explosive Resistance +3.0%
PP: 4A Power Plant
**: Overcharged 5 100.0%, Monstered
**: Mass +10.0%; Integrity -25.0%; Power Capacity +47.0%
**: Heat Efficiency +25.0%
TH: 6D Thrusters [+1]
**: Dirty Tuning 5 100.0%, Drag Drives
**: Integrity -15.0%; Power Draw +12.0%; Optimal Mass -12.5%
**: Optimal Multiplier +45.6%; Thermal Load +76.0%
FD: 5A Frame Shift Drive [+1]
**: Increased Range 5 100.0%, Mass Manager
**: Mass +30.0%; Integrity -21.8%; Power Draw +15.0%
**: Optimised Mass +61.2%
LS: 4D Life Support [+3]
**: Lightweight 5 100.0%
**: Mass -85.0%; Integrity -50.0%
PD: 5A Power Distributor [+1]
**: Charge Enhanced 5 100.0%, Cluster Capacitors
**: Weapons Capacity +2.6%; Weapons Recharge +42.1%
**: Engines Capacity +2.6%; Engines Recharge +42.1%
**: Systems Capacity +2.6%; Systems Recharge +42.1%
SS: 6D Sensors [+1]
**: Light Weight 5 100.0%
**: Mass -80.0%; Integrity -50.0%; Scan Angle -25.0%
FT: 4C Fuel Tank (Cap: 16)

6: 6E Cargo Rack (Cap: 64)
6: 6E Cargo Rack (Cap: 64)
6: 6E Cargo Rack (Cap: 64)
5: 5A Collector Limpet Controller [+3]
5: 5A Fuel Scoop [+5]
4: 4A Refinery [+3]
3: 3A Shield Generator [+2]
*: Reinforced 5 100.0%, Hi-Cap
*: Power Draw +10.0%; Optimal Strength +55.5%
*: Broken Regen Rate -10.0%; Distributor Draw +40.0%
*: Kinetic Resistance +9.9%; Thermal Resistance +19.8%
*: Explosive Resistance +8.3%
3: 3A Prospector Limpet Controller [+3]
2: 2H Guardian Frame Shift Drive Booster [+5]
1: 1I Detailed Surface Scanner

Mass : 492.30 T empty
700.30 T full
Fuel : 16 T
Cargo : 192 T
Cabins: 0
Speed : 354 m/s (461 boost)
Range : 45.06 LY unladen
34.35 LY laden
Power : 16.47 MW retracted (72%)
24.14 MW deployed (105%)
22.93 MW available
Shield: 448.1
Armour: 667.2
Damage: 55.7 burst DPS
Price : 72,177,426 CR
Re-Buy: 3,608,871 CR @ 95% insurance

Pros and Cons

The following numbers assume the following rolls required to progress. Materials posted before 9-4-2025 on this site will be exaggerated and likely represent more than needed.

Grade 1 rolls - 2
Grade 2 rolls - 2
Grade 3 rolls - 3
Grade 4 rolls - 4
Grade 5 rolls - 5

This build either requires no materials, or the source of the information was from EDSY.